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Ori and the Blind Forest Immortal Achievement Guide

Earn the Ori and the Blind Forest immortal achievement with save backups, safer routing, escape practice, and a clear plan for your deathless playthrough.

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Ori and the Blind Forest Immortal Achievement Guide

What Does Immortal Require?

The Ori and the Blind Forest immortal achievement makes every missed jump matter: you must finish the entire game without dying. Earning the Ori and the Blind Forest immortal achievement takes preparation because a death is automatically saved, so an ordinary checkpoint reload is not enough. Build your attempt around familiar routes, practiced escapes, and a separate copy of your clean save.

This guide focuses on the original PC release. Keep that distinction in mind when planning around its save system and areas you cannot revisit.

Immortal is a completion challenge, so you can leave optional secrets and unrelated achievement tasks for another playthrough. Spending Ability Points is also compatible with its requirement; avoiding those upgrades belongs to a separate achievement.

AchievementHow to unlock
ImmortalComplete the entire game without dying
SupersonicFinish the game in under three hours
EliteComplete the game without spending an Ability Point

You can pursue these three achievements together, but doing so adds restrictions. A combined attempt asks you to protect a clean save, move quickly, and give up Ability Tree upgrades simultaneously.

For a dedicated Immortal attempt, use the freedom its objective gives you. Take useful upgrades, collect accessible resources, and spend time preparing difficult sections. Keep the under-three-hour target for a separate run if watching the clock makes you rush.

Official page: Ori and the Blind Forest (store.steampowered.com)

Protect Your Progress With Save Copies

The crucial detail in the Ori and the Blind Forest immortal achievement is that the game saves when you die. Your latest Soul Link does not serve as a protected copy of an earlier, deathless state.

Ori and the Blind Forest — Protect Your Progress With Save CopiesImage: Steam / Moon Studios GmbH

The original game lets you copy a save into another slot. Use that feature to preserve your own clean progress before attempting a dangerous section.

Establish a backup routine

For the Ori and the Blind Forest immortal achievement, create a Soul Link, then return to the save-selection menu and copy your clean save into a separate slot. Continue on your working save while preserving the other copy.

After clearing the next section without dying, save again and refresh the backup. If you die, restore the preserved clean copy over the working save containing the death.

StepWhat to do
Save clean progressCreate a Soul Link after completing a section without dying
Preserve that stateCopy the save into a separate slot
Continue playingKeep the preserved copy separate from your working save
Recover after a deathRestore the clean backup over the save containing the death
Update after successReplace the older backup with your newer deathless progress

Keep track of which slot holds your protected copy. Before replacing it, check that you are copying the successful attempt rather than the save containing a death. Protecting the wrong state defeats the purpose of the backup.

Back up around meaningful progress: before an escape sequence, after clearing a difficult platforming stretch, or before entering an area you have struggled with. Shorten the gap between copies wherever repeated mistakes would otherwise force you to replay a long section.

Separate practice from achievement progress

Use another playthrough to learn unfamiliar sequences. During the achievement attempt, follow a route you already understand.

If a section repeatedly ends your attempt, stop trying to improvise through it. Practice the movement sequence separately, then return to your preserved clean save. Keep that practice progress distinct from the save you intend to finish for Immortal.

Plan a Route Through Nibel

For the Ori and the Blind Forest immortal achievement, plan each detour around what you need to finish safely. An accessible Health Cell can justify leaving the direct story route; an unrelated secret beside a difficult hazard can wait.

Ori and the Blind Forest — Plan a Route Through NibelImage: Steam / Moon Studios GmbH

The original release has areas that cannot simply be revisited later. Its missable regions include the Ginso Tree, Misty Woods, Forlorn Ruins, and Mount Horu. Entering Mount Horu also closes off the opportunity to return elsewhere for unfinished achievements.

That matters especially when combining a deathless run with collectible cleanup. Decide before entering these areas whether you are pursuing their optional objectives or saving full completion for another playthrough.

AreaRelevant objective or restrictionPreparation tip
Ginso TreeContains missable collectiblesDecide which pickups belong on your route
Misty WoodsContains secrets and a changing mist sequenceHandle collectible objectives during the relevant visit
Forlorn RuinsContains missable collectibles and a Spirit PortalInclude the portal if pursuing Safe and Sound
Mount HoruEntering prevents returning elsewhere in the original releaseFinish planned preparation before entering

Practice Bash direction control

Practice selecting a direction with Bash before chaining it with other movement.

When using Bash, Ori travels in your selected direction while a targeted projectile travels the opposite way. Practice choosing the direction deliberately before chaining another jump or Bash.

Break your practice into short sequences you can remember. Focus on the next target and landing rather than trying to mentally replay the entire route at once. Repeat troublesome transitions during practice until you can approach them with a clear input sequence.

Prepare before Mount Horu

Before entering Mount Horu, finish any upgrades and accessible pickups you intend to use. Refresh your clean backup before committing.

Keep late-game collectible hunting separate from finishing the story if it adds unfamiliar jumps. Mount Horu contains secrets, but collecting every secret is a different achievement objective.

Apply the same discipline to the final challenge: preserve clean progress beforehand, concentrate on survival, and restore the clean copy if the working attempt records a death. Reaching the ending with a death already saved does not satisfy Immortal.

Choose Upgrades Without Adding Extra Restrictions

The Ori and the Blind Forest immortal achievement does not require an empty Ability Tree. Elite does.

Ori and the Blind Forest — Choose Upgrades Without Adding Extra RestrictionsImage: Steam / Moon Studios GmbH

If Immortal is your priority, spend Ability Points on upgrades that support the parts of the game you find difficult. The Utility branch includes Triple Jump, while other upgrades support health, energy, exploration, and combat.

Prioritize movement you can control

Work toward Triple Jump if the additional jump helps with your practiced route. Use it to support familiar movement rather than adding new detours simply because you have more options.

Bash also gives you control over positioning around enemies and projectiles. Practice its direction selection until you can use it deliberately instead of reacting at the last moment.

Keep the distinction between progression abilities and Ability Tree upgrades clear. Elite restricts spending Ability Points; it does not prohibit the movement abilities acquired from the trees encountered through the story.

Collect resources deliberately

Pick up accessible Health Cells and Energy Cells along your planned route. Extra resources can support the attempt, but reaching them still requires you to complete the surrounding platforming.

Before taking a detour, identify the pickup and the route back. Leave unfamiliar collectible paths for your exploration playthrough.

Charge Flame consumes energy. Avoid using Charge Flame unnecessarily to conserve energy.

Decide whether to combine achievements

Combining Immortal, Elite, and Supersonic can reduce the number of completion runs, but each goal changes how you play.

  • For Immortal alone: use upgrades and take time to prepare.
  • For Immortal and Elite: plan around having no purchased Ability Tree upgrades.
  • For all three: keep optional exploration limited and follow a rehearsed route.

Choose the combination before starting. Switching priorities halfway through can leave you rushing for Supersonic after spending time on collectibles, or avoiding helpful upgrades without actually committing to Elite.

Follow This Order for 100% Achievement Completion

Keep the Ori and the Blind Forest immortal achievement within a broader completion plan. A dedicated exploration run lets you learn Nibel, collect missable items, and practice movement before protecting a deathless save.

Use the order below as a planning checklist. Complete the exploration and cleanup objectives before turning your attention to restricted runs.

OrderAchievement goalsWhat to do
Learn the story routeStory achievements and The Journey EndsFinish the game while learning its movement abilities and escapes
Handle missable objectivesMaster Guardian, Powerhouse, No Stone Unturned, World at Your Feet, Safe and SoundCollect required items and save at the relevant Spirit Portals during each visit
Finish map explorationMaster of the ForestVisit the entire map rather than relying only on collectible progress
Complete upgrades and combat tasksPhenom and remaining combat achievementsFinish Ability Tree purchases and outstanding enemy objectives
Attempt deathless completionImmortalFollow your practiced route and preserve clean save copies
Finish remaining restrictionsElite and SupersonicComplete separate restricted runs or combine them with Immortal

Keep exploration objectives distinct

Master of the Forest requires visiting the entire map. Finding every secret is a separate task under No Stone Unturned, so do not use one as a substitute for checking the other.

Safe and Sound requires saving at every Spirit Portal. The original game has nine, including one directly in front of the Spirit Tree and portals in missable areas. Include those saves in your exploration checklist.

Finish remaining combat tasks before entering Mount Horu if you are cleaning them up on that playthrough. Flame Master requires 500 Spirit Flame kills, Blast Master requires 100 Charge Flame kills, and Stomp Master requires 50 Stomp kills. Leave time for those totals rather than assuming story progression will finish them automatically.

Make the final attempt focused

Before starting your deathless run, check that you have:

  • A familiar route through each major story area.
  • Practice with the escape sequences.
  • A clear decision about pursuing Elite or Supersonic.
  • Separate working and backup save slots.
  • A plan for refreshing the clean copy after difficult sections.

During the attempt, judge progress by the state of your protected save. A failed working attempt calls for restoring that clean state and trying the section again.

Keep optional achievement cleanup on its own checklist. Give the deathless run one clear objective: reach the ending with no deaths recorded.

FAQ

How do you unlock the Ori and the Blind Forest immortal achievement?

Complete the entire game without dying. On the original PC release, preserve clean progress by copying your save into another slot and restoring that copy after a death.

An ordinary checkpoint reload does not protect the run because the game automatically saves when you die. Restore a separate save copy made before that death to return to clean progress.

Can you spend Ability Points while pursuing Immortal?

Yes. Immortal requires deathless completion. Elite is the separate achievement that requires finishing without spending an Ability Point, so purchased upgrades are available during an Immortal-only attempt.

Can you unlock Immortal, Elite, and Supersonic together?

Yes. Finish without dying, spend no Ability Points, and complete the game in under three hours. Practice the route before combining them, since you will be managing survival, limited upgrades, and the time requirement together.

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